Call for Paper

Call for Paper

Papers describing original work are invited in any of the areas listed below. Acceptance will be based on quality, relevance and originality. Both full research reports and work-in-progress reports are welcome. There will be both oral and poster sessions. Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable:

Open & E-learning technological issues Organization and management
Open Learning and Distance Education
Authoring tools
Content development
Design, implementation, integration and delivering issues
Tools and systems
Intelligent e-learning technology
Interactive e-learning systems
Multimedia and e-learning
Virtual universities: Pros and cons
E-learning success stories: Where and how
Publishing e-learning tools
E-learning emerging hardware and software
Future trends
Web-based learning
Methods of combining traditional learning and e-learning
E-learning multimedia applications
Mobile learning (M-learning)
Internationalization and localization of E-learning
Building e-learning architecture
Legal issues
Policy and law
Developing an organizational strategy for e-learning
Change management
Legislations required for the success of e-learning
Evaluation and standards
Open Learning and Distance Education
E-learning quality management
Standards for learning objects
Evaluation and performance measurements
Standards and interoperability
Assessment tools
Evaluation methods: E-learning vs. traditional learning
Evaluation methods in blended learning environments
Distance Education and ethics Open & E-learning domain applications
Open Learning and Distance Education
Societal issues
Impact of e-learning on social change
E-learning and pedagogical challenges
Impact of cultural factors on E-learning
New trends in learning and training

Open & E-learning curriculum issues

Open Learning and Distance Education
Design and development of course contents
E-learning tactics and strategies
E-learning curriculums
Course/program evaluations
Intelligent user interfaces
User needs
Human factors
Accessibility to disabled users

Open Learning and Distance Education
General domain
Government
Primary and secondary education
Home schooling
Higher education
Distance learning
Training
Engineering
TQM